It has both of those things aplenty, but you’re always in control. It will make you like the game more.įallout Shelter is an endlessly engaging mobile title that gives you plenty to do without overwhelming you with menus and meters. ![]() It should be at your pace, and these endless updates get grating after a while.īut you can turn them off, luckily, and you should. The whole point is that you pop in to harvest your stuff and take care of business, and then you leave again until you have another free moment to check in. And that’s kind of the opposite of what a pick-up-and-play title should be. With notifications on, the game becomes needy and clingy, always clamoring for your attention. Otherwise, it’ll bombard you with news every time you can collect resources, level up a character, and name a baby. And while you’re at it, maybe turn the alerts off completely. If you own an Apple Watch, do yourself a favor an don’t let it mirror your notifications for Fallout Shelter. The endless notifications may wear on you Move and reassign Dwellers with a few taps in a menu. If they do, you’ll start to have children wandering around your Vault just waiting to mature into fully grown and productive members of your subterranean society. New residents will show up at your door randomly, you can build a radio room to attract them, or you can do things the old-fashioned way by placing two of your Dwellers into your living quarters to see if they hit it off. Of course, rebuilding society means that you have to grow your population. For example, the food-producing diner is an Agility-based room, so you want to put your most agile Dwellers to work in there for maximum output. Every Vault Dweller has their own strengths based on Fallout 3 and Fallout 4’s “S.P.E.C.I.A.L.” stats system, and each type of room in your Vault is tied to a specific characteristic. ![]() ![]() You get a cutaway side view of the mountain that your Vault inhabits, and the first thing you do is start placing your inhabitants. I never owned an ant farm growing up, but I get the feeling that if I had, Fallout Shelter would have reminded me of it. Running a Vault is rewarding, challenging, and deep Image Credit: Evan Killham/GamesBeat What you’ll like
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